The Kindle Fire doesn’t support Adobe Flash Player by default. But that can easily be fixed by installing the right version of Flash for Android, and using a compatible web browser.
Tag Archives | flash
Windows 8 will ship with Adobe Flash built in to Internet Explorer 10 Metro. While several developers are transitioning to HTML5, there are still plenty of well known sites that use Flash. Not all sites will be supported though.
Sometimes when you visit a website you’ll see an “Additional plugins are required to display…” notification at the top of Firefox. Usually it is because you legitimately don’t have the correct plugin to view content on the website (such as Flash player) but other times it may be because the website wants you to install […]
If you’re like me, you probably haven’t bothered to install Adobe Flash Player on your computer. After all, Flash is mostly used to display online advertisements, and who wants to see those? And, if you do need to use Flash just load up Chrome; Chrome has Flash built-in. I know, I know. That still leaves […]
Adobe has officially announced that the new version of Flash Player for Android, 10.2, is now available. It can already be downloaded on the Android Market here. The new player promises a full web browsing experience, without any empty pages. Even if Steve Jobs has expressed his skepticism concerning how useful Flash would be on a […]
It is the beginning of another beautiful weekend, so why not go with the "flOw” to start it out with a little fun. Have you ever played the first level of Spore, or maybe the iPhone version Spore origins? flOw is the game that inspired those, except that it keeps things simple and by contrast […]
Just when you thought the on-going battle between Apple and Adobe was over, Artefactgroup announced a new project that works around Apples “no flash” policy. It’s still in testing and development but they’ve put some “proof of concept” videos up and it’s looking pretty groovy. The technology is officially called Artefact Animator and has future […]
After trying again and again to get Flash and Air onto the iPhone and iPad, Adobe has officially dumped the idea. The real push came to a shove in this direction when Apple updated their new developer license which stated that developers would be restricted to using API’s they personally chose. Here’s the terms from […]